WORLD QUEST THE MIND GAMES OF ADDIUS PET BATTLE GUIDE
A Little About This World Quest
This world quest is located in Revendreth at waypoint (61.5, 41.9). You can fly to Old Gate, Revendreth the waypoint for this flight point is (61.3, 39.1) and this world quest is on the upper level over looking the Old Gate flight master. You will talk to Addius to start the battle and you will be battling Wretch. This world quest gives 125 reputation with the Court of Harvesters.
Addius’s Battle Pet and Abilities
Wretch is a beast battle pet. Bite is a level 1 ability with a 100% hit chance. That bites the enemy dealing 20 beast damage. This is strong against critters and weak against flying. Feed is a level 2 ability with a 4-round cooldown and a 100% hit chance. This deals 20 beast damage and the user is healed for 100% of the damage dealt. This is strong against critters and weak against flying. Mind Games is a level 4 ability with a 4-round cool down. Addius has cursed your pet team and you need to choose which detriment you want your team to suffer. This is strong against flying and weak against mechanical.
My Battle Pets and Strategy
I used all level 25 mechanical battle pets. I chose Darkmoon Zeppelin, Cogblade Raptor, and Iron Starlette. I started with Darkmoon Zeppelin and used Decoy, Bombing Run, and Missile five times the Darkmoon Zeppelin will die when it came back I used Bombing Run, and then Darkmoon Zeppelin died. I switched to Cogblade Raptor and used Overtune then Wretch used Mind Games I chose to stun my current battle pet for 5 rounds. Wretch died after I chose which Mind Game I wanted. Good Luck!!
Darkmoon Zeppelin is a mechanical battle pet. Missile is a level 1 ability with a 100% hit chance. It launches a rocket at the target dealing 21 mechanical damage. This is strong against beast and weak against elemental. Bombing Run is a level 2 ability with a 3-round cooldown and a 100% hit chance. That deals 10 mechanical damage and calls in a bombing run after 3 rounds the bombs will arrive dealing 20 mechanical damage to the current enemy pet. This is strong against beast and weak against elemental. Decoy is a level 20 ability with an 8-round cooldown. This creates a wooden decoy that protects your team from 2 attacks. This is strong against beast and weak against elemental.
Cogblade Raptor is a mechanical battle pet. Batter is a level 10 ability with a 100% hit chance. That smacks the enemy 1-2 times dealing 10 mechanical damage per smack, it can hit an additional time if the user attacks first. This is strong against beast and weak against elemental. Overtune is a level 2 ability with a 100% hit chance. This overtunes the user’s central power core dealing 10 mechanical damage and increasing the user’s speed by 100% for 2 rounds. This is strong against beast and weak against elemental. Exposed Wounds is a level 4 ability with a 100% hit chance. This adds 5 damage to every attack against the target and lasts for 5 rounds. This is strong against critters and weak against flying.
Iron Starlette is a mechanical battle pet. Wind-Up is a level 1 ability with a 100% hit chance. The first use increases your damage dealt by 10% and the second use unleashes a flurry of attacks dealing 45 mechanical damage. This is strong against beast and weak against elemental. Toxic Smoke is a level 15 ability with a 100% hit chance. This covers the enemy team in toxic smoke dealing 16 mechanical damage instantly and 5 mechanical damage every round for 2 rounds and it persists through pet swaps. This is strong against beast and weak against elemental. Supercharge is a level 4 ability with a 3-round cooldown. That increases the damage of your next attack made within 1 roundly 125%. This is strong against beast and weak against elemental.